17: Diciassette
Products title that includes 'PRE-ORDER' is subject to our Buy It Now Policy
Couldn't load pickup availability
Delivery and Shipping
Delivery and Shipping
For more details, please refer to our Shipping and Order Information.
Pre-Order Policy
- Buy It Now items are charged at the time the order is placed.
- Prices for pre-order items are subject to change based on final landed costs.
- If the final price is lower, the difference will be refunded to the customer in the form of store credit.
- If the final price is higher, customers will be given the option to either:
- Pay the difference, or
- Cancel the item for a full refund.
- Orders containing pre-order items will be placed on hold until all items in the order are available.
- Once all items have arrived and pricing remains unchanged, the order will be automatically shipped.
- Buy It Nows are fulfilled on a first-come, first-served basis.
- If a pre-ordered item becomes unavailable (e.g., the publisher cancels the product), a full refund will be issued.
- Buy It Nows may be cancelled and refunded by customers or the store.
- For transactions that are no longer eligible for direct refunds due to payment processor limitations, a store credit will be issued instead.
Description
Description
Designer |
Munetoshi Harigaya |
Publisher | Helvetiq |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 8 and up |
D!C!ASSETTE, a stylized display of the Italian for 17 (diciassette), is a bluffing card game in which players try to time when a set of cards on the table sum to 17 or more.
The deck consists of cards numbered 1 to 5 and cards with special effects, such as reversing the direction of play. Some of the numbered cards show their number on both the front and back of the card.
Each player has a hand of three cards. On their turn, they choose to play a card face up or face down to a row on the table, then draw a replacement card. Other players can then state "Diciassette!" if they think the cards in the row sum to 17 or more. If they are correct, they earn a daisy chip and the last person to place a card in the row takes a ghost chip; if not, the ghost chip and daisy chip are handed out the other way.
Players lose one daisy chip for every two ghost chips they obtain, and the first person to collect three daisy chips wins.